분류 전체보기(53)
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방향 벡터 - 벡터의 정규화(normalized) 유니티
더보기 "유니티 방향 벡터" "유니티 노말라이즈드" 오브젝트 균일한 이동을 위하여 벡터의 정규화가 필요합니다. 그 이유는 모든 방향의 벡터 길이가 1 이어야 방향에 따른 이동 속도가 같아지기 때문이지요. magnitude(벡터의 길이를 변환)를 통해 예시를 보겠습니다. VectorDebuger.cs 1 2 3 4 5 6 7 8 9 10 11 public class VectorDebuger : MonoBehaviour { private void Start() { Vector2 upwardDir = new Vector2(0, 1); Vector2 diagonalDir = new Vector2(1, 1); Debug.Log(upwardDir.magnitude); Debug.Log(diagonalDir.magn..
2019.10.23 -
점령탱크(Block Tank) Privacy Policy
Privacy Policy SeojinGames built the 점령탱크(Block Tank) app as a Free app. This SERVICE is provided by SeojinGames at no cost and is intended for use as is. This page is used to inform visitors regarding our policies with the collection, use, and disclosure of Personal Information if anyone decided to use our Service. If you choose to use our Service, then you agree to the collection and use of in..
2019.10.19 -
Monster Palette Privacy Policy
Privacy Policy SeojinGames built the MonsterPalette app as a Free app. This SERVICE is provided by SeojinGames at no cost and is intended for use as is. This page is used to inform visitors regarding our policies with the collection, use, and disclosure of Personal Information if anyone decided to use our Service. If you choose to use our Service, then you agree to the collection and use of info..
2019.10.19